Wednesday, 6 November 2013

type up that ed sent us with the list of our ideas

  • Concept

The game presents a series of events that could be experienced by either Adults or – Children within the Home, Car or Shed / Garage - Events
The Burn Family consist of Granddad, Grandma, Mother and father, 11 year old and 16 month toddler
The family are presented with everyday scenarios that could occur, within an everyday life around the home, due to negligence and lack of awareness. The games aim is to install safety precaution measures that can be taken in the home to prevent fires
House - Ability to enter each room individually, where a series of fire hazards could cause danger.
Explore the garden
Preparing for a trip
Attending a festive event. fireworks night



  • Specifics
Scenes present - Side scroll 2D
Age group / 10 plus
A player will lose a life when the have incorrectly identified on 3 occasions, in this instance the
The player will receive 3 lives at the start of the game. building /garden/ car, fires will break out – this will appear as special effects.
The player will be presented with selection of fire extinguishers, from which the must select the correct ones and a required amount (3?) , If the player chooses the incorrect then they will not acquire an extra life that is the one available .


  • Events - Mechanics
Gas leaks
Gas Electric / rings
Dirty Oven
Electric heaters
Irons
Candles
Matches and lighters
Hair tongs on bed
Faulty smoke detectors
Cigarettes
Oil
Fireworks
Tumble Dryers
Petrol Cans
Drinking and driving
Car maintenance
Petrol and diesel spills
Drinking and driving
Medication at the incorrect time
Hot Ash bbqs
Leaving bath running, water in electrics
Electronics overheating/ laptop on bed
Kids home alone
Safety measures not taken, plug sockets accessible to kids
Broken wire cables

Scoring system

Clock
Points

  • Events Dynamics
Increased Awareness to possible scenarios that could occur, as a result of negligence or lack of knowledge
Feelings that maybe provoked. - ?????





Friday, 1 November 2013

i met with the group

i met with amanda and ed and we finalized the basic idea, the idea is that the game will be spit into separate episodes each with there own hazards to look out for and the correct solutions, we are now looking into different environments and there hazards by next week and we will then chose which one we use for the final design of the game.